Procrastination

The first idea of the game was to make a clicker stat-builder, e.g. you click on a button and gain experience which results in leveling up and getting higher stats. After one "release" (as in a somewhat working program) I changed the idea to be an automatically running builder where the player choosing between different attack options.


Hard work often pays off after time, but laziness always pays off now.

Irresponsibility

My new project is a single player strategy RPG where you control up to 15 characters at the same time and battle monsters on, to start with, gridded map.

No single raindrop believes it is to blame for the flood.

Wednesday, February 11, 2009

Devils

New Idea: After watching too much Supernatural (TV-show I'm following) I got the idea of introducing devils as well as demons. The difference between a demon and a devil is that demons were once human who sold or lost their souls to hell and devils are pure hell creatures.

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