Procrastination

The first idea of the game was to make a clicker stat-builder, e.g. you click on a button and gain experience which results in leveling up and getting higher stats. After one "release" (as in a somewhat working program) I changed the idea to be an automatically running builder where the player choosing between different attack options.


Hard work often pays off after time, but laziness always pays off now.

Irresponsibility

My new project is a single player strategy RPG where you control up to 15 characters at the same time and battle monsters on, to start with, gridded map.

No single raindrop believes it is to blame for the flood.

Wednesday, September 2, 2009

Animagi

Shifting to different types of animals the Animagis can use a combination of their own skills and powers with those of the animal they turn into to handle almost any situation. As armored turtles they can take almost any amount of damage without feeling the pain as well as reflect magic from the hard shell, as thick skinned rhinos, hippos or huge elephants they will be able to take both physical and magical damage and trample their enemies at the same time and as agile panthers or tigers they can dodge almost any incoming attack. At the same time they can cast their effective animalistic magic to both damage and support their already powerful animal bodies. Shifting between suitable forms makes, despite the high cost, the Animagis one of the most flexible jobs available and with innate natural skills and power over other lesser animals and plants they can easily keep their end.

Although each form is powerful they also have severe limitations, slow moving turtles will never dodge anything and their attacks are slow and weak, the big animals are even easier targets and the cat animals won’t survive long if being hit. With these limitations in each form and the cost of changing as well as the limit to only a few forms (1-3 perhaps?) the Animagis have to consider their choices carefully. In certain forms they are very healer dependant.

Skill they can use in all forms are calling insects to disrupt enemies attacks and lower their chance to hit, have plants grab at enemies from below to keep them in place, explode a burst of air or water to damage enemies all around them and draw upon the powers of the nature and life around them to sustain and protect themselves when hurt.

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