Wednesday, September 2, 2009
Battlemage tank
With powerful enchants to stay boost up armor and resistance enough to survive a hit and light armor for mobility Battlemages can handle most situations. Their main strength lies in the high resistance as they combine thick leather with magical shields to absorb almost all incoming magic. With their magical powers the Battlemages can seemingly be at several places at the same time as well as use their magically summoned weapons to attack at a distance making them the perfect tank for multiple ranged enemies who refuse to engage in close combat.
With comparably low armor and no shields to block Battlemages won't survive for long against too frequent physical attacks.
All Battlemages use their power to summon both offense and defense gear, the defensive arsenal consists of magic absorbing shields which tanking Battlemages can set up multiple versions of (1 without talent, 2-3 with talent), illusions to have enemies attacking shadows and short range teleportation to avoid attacks completely, they also use offensive abilities such as ranged spells to taunt enemies, short range teleportation to get in range to melee attack enemies and magically animating their summoned weapon to attack targets at a distance.
With comparably low armor and no shields to block Battlemages won't survive for long against too frequent physical attacks.
All Battlemages use their power to summon both offense and defense gear, the defensive arsenal consists of magic absorbing shields which tanking Battlemages can set up multiple versions of (1 without talent, 2-3 with talent), illusions to have enemies attacking shadows and short range teleportation to avoid attacks completely, they also use offensive abilities such as ranged spells to taunt enemies, short range teleportation to get in range to melee attack enemies and magically animating their summoned weapon to attack targets at a distance.
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